CastleBravo
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I still think anything over 8-inch should be a vertical gun.
Did you forget that the Panama Canal got new, wider locks?Welp that's definitely killing the Fords and the BBG won't be able to use the Panama canal...
Concur, the various US v China wargames have seen any grouping of ships getting mugged by AShBMs and hypersonics, which means that lone ships must have enough firepower to protect themselves and a logistics ship.
The S5W nuclear plant was made in the hundreds for subs, and it meets most of the SMR definitions. Only makes about 20MWe if you bolt the main engines to electrical generators (15,000hp plus whatever the ship service TGs made)
And I still struggle to see how any Navy is going to accept a virtually unmanned reactor for service.
The USN first faced swarms of antiship missiles in WW2. We called them Kamikazes, and the guidance system for those missiles was a person willing to trade his life for the life of an entire ship. What the USN learned in WW2 was that 20mm and 40mm AA guns would not stop a Kamikaze in the terminal dive, they needed AA guns that would take down the kamikaze before it could kinematically reach the ship. Hence the 3"/50 automatics replacing Bofors 40mm. Two twin 3" mounts would replace 3 quad Bofors.
And yes, the CIWS systems work well enough when there are only a couple of leakers past all the layers of SAMs and even fighters in the Outer Air Battle.
Fighters are operating 200+nmi away from the carrier group, with the goal of shooting down the bombers carrying multiple AShCMs before they launch but still able to engage the missiles as well. Then the big long range SAMs like Talos or SM6 engage whatever gets past the fighters. Then SM2s engage whatever gets past the SM6s, and engage whatever they missed the first round. Now it's time for ESSMs to take a swing at whatever got past the fighters, at least one volley of SM6s, and 2 volleys of SM2s. ESSMs only have time for one volley before it's time for RAM to be engaging. RAM only has time for one shot before CIWS is up.
"You only need to get 2 missiles to the ship to overwhelm CIWS!"
Sure, that's technically true, CIWS mounts have limited ready ammunition onboard.
But let's run the math on just how many missiles that takes, assuming a 0.5 Pk for each layer:
2 missiles for CIWS.4 missiles for RAM.8 missiles for ESSM.32 missiles for two volleys of SM2s.64 missiles for SM6.128 missiles for the fighters.
So you'd need to send 24 planes each carrying 6 missiles, just to get one ship kill. And remember, the typical carrier group has 7 ships in it: carrier, 2x cruisers, 4x destroyers. Now you need to send 168 planes carrying nearly 900 missiles to kill the entire carrier group.
No gun system smaller than 3" will stop a supersonic missile far enough away to prevent the fragments from shredding the antennas etc and mission-killing the ship.
Guided 57mm may have the range for this, 57mm flak does not.
What are the requirements of a battleship?I mean the term 'Battleship' but just as much for corvette, frigate etc.
Used to be corvettes, frigates and destroyers had a clear anti air or subsurface role because although cruisers were larger than destroyers and on down, role became more important and frigates larger than destroyers etc.
So, what should we call these ships? Simpler with subs for sure.
Basically, people are dumb and can not count above 3 and you need assets that appeal to their dumbness.A weapon system earns prestige by satisfying four core criteria:
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- Prohibitive Cost and Industrial Mastery: It must act as an economic "flex." Anyone can manufacture a simple explosive or a basic drone, but only a premier global power possesses the industrial infrastructure, metallurgy, and fiscal surplus to build an aircraft carrier or a fleet of stealth bombers.
- Active, Assertive Agency: Prestigious weapons project power outward. They hunt, strike, and dominate space. Naval mines, by contrast, are passive, defensive, and un-heroic—they sit in the dark waiting for an accidental collision. They lack the visible intent of an attacking force.
- Visuality and Spectacle: Prestige requires an audience. A battleship firing a full broadside creates a massive kinetic spectacle. It looks like power incarnate. A cyber-weapon or an electronic warfare jammer might win a modern war silently, but it cannot be easily paraded down a capital city’s boulevard.
- Concentration of Risk and Value: Prestige inherently involves putting immense value on the line. A capital ship concentrates thousands of crew members and an entire nation's pride into a single hull. It signals an extreme willingness to engage in high-stakes, decisive combat
For deterrence to work, a rival must believe you possess overwhelming capability. A fleet of cheap, practical naval mines or hidden cyber-warfare suites might be incredibly lethal if a war breaks out, but because they are hidden, passive, or visually underwhelming, they make poor deterrents.
Military hierarchies, governments, and citizens do not think purely in terms of cold, analytical data like "kill-to-cost ratios." Human beings are deeply visual, narrative-driven creatures. We require symbols that project order, safety, and absolute authority.
I'm uncertain how many relays will be required for these sats as the region of intrest is near China which is conviently where their ground stations and other intel costumers are. They can also just downlink when they are away from jamming sources over a different part of the world but that would invovle 10s of minutes of intel stallness. Though this delay is likely still acceptable. Additionally if you have an automatic system, the sat itself is unjammable as it would just broadcast its data to the downlink station regardless of how jammed it is. You would need to jam/destroy the downlink stations.
Visual sensors are also much much cheaper to deploy so you can deploy 10s - 100s for the costs of any radar system, and you can easily overcome the target identification/discrimination task that plauged visible sensors for decades with ML now.
I'm uncertain obscurants and decoys will do too much due to favorable engagement geometries for ASBM/hypersonics (steep dive) and mutlispectral sensors.
I want to note that anything you suggest here can also be applied to disrupting CEC capability, without which midcourse BM interception is impossible and terminal BM interception becomes very difficult.
Arguably, the only guns on the battleship should be an encircling array of small guns for engaging small boats, USVs, UAVs, etc. A target like this will probably get swarmed by drone boats at the earliest opportunity, meanwhile any old-school artillery is just burning VLS space.The modern battleship's rival is the carrier or rather the ability of the airwing to strike distant targets.
There's no point for old fashioned cannon minded designs with limited range.
The USN keeps trying to have its cake and eat it too, just like they wanted a bespoke off-the-shelf frigate...And once the USN tried to stuff CPS into the DDGX they couldn't fit both CPS and guns into 15-17ktons. They also categorically rejected having some DDGX with CPS and no gun with others with no CPS but including gun.
No, it's just your model is highly simplified. It assumes that ship fight missiles in vaccuum - all missiles are always visible, there are no horizon, detection & tracking is done perfectly at all distances, there is no countermeasures, ect. On practice, the situation would be much more complicated.And here I thought a 0.5Pk was excessively negative. Aren't most Pk numbers thrown around in the 0.8 range?
The solution was a bigger ship, but a bigger ship was not going to be called a Destroyer.The USN keeps trying to have its cake and eat it too, just like they wanted a bespoke off-the-shelf frigate...
If you can't fit both, you can't fit both, go find another solution that doesnt involve white elephants and killing the very much needed DDG(X).
Fair enough. I had been assuming a simple 0.5Pk per level since that makes the math easy.No, it's just your model is highly simplified. It assumes that ship fight missiles in vaccuum - all missiles are always visible, there are no horizon, detection & tracking is done perfectly at all distances, there is no countermeasures, ect. On practice, the situation would be much more complicated.
Yes, but don't forget that USS Stark should be able to engage (theoretically) at least three missiles - with its Mk-31 GMLS, 76-mm autocannon and Vulcan CIWS. But on practice, she didn't even fire a single shot.Fair enough. I had been assuming a simple 0.5Pk per level since that makes the math easy.
Small loss. The USN can't actually fill the VLS space it already has, in peacetime. In wartime, the fraction of filled cells will plummet even if war production leads to a doubling or quintupling of missile production. So a weapons system that delivers lesser capability than VLS, but with greater availability, will be an excellent use of volume and deck space.Arguably, the only guns on the battleship should be an encircling array of small guns for engaging small boats, USVs, UAVs, etc. A target like this will probably get swarmed by drone boats at the earliest opportunity, meanwhile any old-school artillery is just burning VLS space.
Sounds like spending money to buy missiles will increase combat power more than buying platforms that have no ammo.Small loss. The USN can't actually fill the VLS space it already has, in peacetime. In wartime, the fraction of filled cells will plummet even if war production leads to a doubling or quintupling of missile production.
There’s been plenty of battleships with tonnage below 35k tons…What are the requirements of a battleship?
1) To park off the coast and use its firepower to bombard the enemy.
2) To have very long range so it could cruise the open ocean hunting enemy ships.
3) To serve as a capital ship.
4) Displacement between 35,000 and 70,000 ton.
5) Be able to survive incoming enemy munitions.
Point 1. The most VLS cells of any US ship in history and a railgun. Check
Point 2. Nuclear powered, fast and infinite range to hunt in open oceans. Check
Point 3: Capital ship. Check.
Point 4: Displacement greater than 35,000 ton Check.
Point 5: Instead of surviving incoming munitions using armor the new battleship does the same job with CIWS. Check.
Ladies and gentlemen we have a battleship.
The heaviest Heavycruiser was the Admiral Hipper class at 19,000 ton.
The heaviest battlecruiser was the Alaska-class at 34,803 ton
Over 35,000 ton it is battleship.
You also need platforms to send on missions.Sounds like spending money to buy missiles will increase combat power more than buying platforms that have no ammo.
But platforms are shiny and visible, while ammo stocks are invisible~
Would a nuclear reactor double that HP? If so there ya go. If not, I’m sure they could tweak the hull form to get it up there or at least closer
What part of the battleship design we’ve seen so far would make it any better at defending against sea baby style USVs? Based on mk41 VLS and 5” count it’s no more capable of defending itself against UAVs than a tico is. Burkes are not properly armed against USVs either (currently), so what in the world makes you think that this massive high end vessel will not just be swarmed by drones both air and sea, and destroyed at least to the point of a mission kill if not straight up sinking or some where in between?
Depends on the reactor(s).Would a nuclear reactor double that HP? If so there ya go.
San Antonios have a length:beam ratio of about 6.8:1. Since the "good speed" hull form is more like 8.5:1, we're either talking about lengthening the San Antonio hull to ~850ft long or narrowing it to 80ft.If not, I’m sure they could tweak the hull form to get it up there or at least closer
Not since about 1920.There’s been plenty of battleships with tonnage below 35k tons…
Defense against USVs is the job of the 5" mk45, 30mm Mk38s, C-UAS, ODINs, and bigass lasers. And the Phalanx if someone puts them into surface mode/manual control.What part of the battleship design we’ve seen so far would make it any better at defending against sea baby style USVs? Based on mk41 VLS and 5” count it’s no more capable of defending itself against UAVs than a tico is. Burkes are not properly armed against USVs either (currently), so what in the world makes you think that this massive high end vessel will not just be swarmed by drones both air and sea, and destroyed at least to the point of a mission kill if not straight up sinking or some where in between?
Designing a warship around non-peer adversaries is misguided at best.Few if any shooting wars will be vs peer adversaries. I'm not saying we don't need to prepare for that war, but odds are good the USN will mostly be fighting against less complex threats employed in large numbers.
5” suffers the RoF problem. Not high enough for a swarm. Lasers do not show any indication of being operationally deployable yet despite a few peace time test deployments.Depends on the reactor(s).
Using a pair of S6W/S8G/S9G/S1B (all ~220MWth ea) would only give about 100,000shp. A single A1B (~700MWth) would double the currently-installed power, making an easy 350,000shp to the screws. If the Navy could be persuaded to make a single-reactor surface ship.
San Antonios have a length:beam ratio of about 6.8:1. Since the "good speed" hull form is more like 8.5:1, we're either talking about lengthening the San Antonio hull to ~850ft long or narrowing it to 80ft.
The easy stretch of the hull would be amidships through the rectangular sections of the hull, though I'd also recommend a redesign of the stern, getting rid of the well deck to get better lines aft. Maybe extending aft to get a transom stern, which could give a nice place for a Mk41 install.
Not since about 1920.
Defense against USVs is the job of the 5" mk45, 30mm Mk38s, C-UAS, ODINs, and bigass lasers. And the Phalanx if someone puts them into surface mode/manual control.
Designing a warship around non-peer adversaries is misguided at best.
A modern ship needs to be able to handle both the asymmetric threats and the top end ballistic and hypersonic threats.
OTO Melara figured out how to get 32rpm out of their version, and gave it 4x ready drums. So you can have 14 rounds of any given type ready to fire, 54 total.5” suffers the RoF problem. Not high enough for a swarm.
Pretty sure there's been combat use of one of the lasers in the Red Sea.Lasers do not show any indication of being operationally deployable yet despite a few peace time test deployments.
Do you need more than 4? going to 6 would be relatively easy, they go amidships by or in front of the RAM launchers.Mk38 mod4s are a good place to be for this work, but they need more.
drawing says RAM, but I still think there's a need for Phalanx. Phalanx is the difference between a mission kill and a total loss.I doubt they’ll be putting phalanx on the BBGX, it’ll probably be RAM, or if they want gun based it would make so much more sense to go with a mk110.
Considering that those are likely APKWS/LOGIR 70mm rockets and Hellfires in a single mount, or one of the other combination mounts.I have not seen anything listing any CUAS systems that will be installed, let alone able to see how effective they are.
The railgun design mockups are about the same size as a 5" plus magazine. So I guess you could put 3x 5" up forward in a triangle?Drop the stupid pipe dream railgun, and replace it with either another 5” gun or a fwd mk110
What, you don't have enough hulls for the sea control mission?You also need platforms to send on missions.
There are ~25 Burkes deployed at any given time.
~12-16 of them are part of carrier groups.~3-4 of them are part of ARGs~5-10 are available to be elsewhere, usually closer to 5.
That's it. The mighty USN only has about 5 ships it can send someplace to say "hey, we're watching" without sending a full MEU or carrier group.
There’s been no combat usage of a laser any where in the world afaik.OTO Melara figured out how to get 32rpm out of their version, and gave it 4x ready drums. So you can have 14 rounds of any given type ready to fire, 54 total.
Pretty sure there's been combat use of one of the lasers in the Red Sea.
Do you need more than 4? going to 6 would be relatively easy, they go amidships by or in front of the RAM launchers.
Admittedly, my preference is actually 4x Mk110s (since I can't get 76mm Sovraponte) plus 4-6x Mk38s. Mk110s where the current Mk38s are in the drawing, Mk38s mounted lower down.
drawing says RAM, but I still think there's a need for Phalanx. Phalanx is the difference between a mission kill and a total loss.
Considering that those are likely APKWS/LOGIR 70mm rockets and Hellfires in a single mount, or one of the other combination mounts.
The railgun design mockups are about the same size as a 5" plus magazine. So I guess you could put 3x 5" up forward in a triangle?
Guns mounted around the hull to ensure fire is from different directions and from multiple elevations and angles. It is not a two-dimensional envelope, the world operates in three to six depending on multiple domains of viewpoint.Arguably, the only guns on the battleship should be an encircling array of small guns for engaging small boats, USVs, UAVs, etc. A target like this will probably get swarmed by drone boats at the earliest opportunity, meanwhile any old-school artillery is just burning VLS space.
They likely will, and with proper target distribution they can be mathematically very hard to push through. The problem is ciws, much like modern DP guns, are damn expensive systems for what they are (many dozen of million usd apiece, nominal/ppp).Well, its more of psychological concept of "ship is so big, and weapons are so small... surely we could fit some more?" I recall how in 1980s USN admirals lamented, that Soviet warships "looks more powerful" due to more weapon systems visible.
On practice, while adding more CIWS is usually possible, its just not practical, because CIWS are last resort weapon. And if the situation is so bad, that 1-2 CIWS would not help... then a dozen likely won't help also.
Could be, though I'm sure I've seen a report somewhere. FML if I can remember where, though. Damn brain fog.There’s been no combat usage of a laser any where in the world afaik.
I think you’re thinking of the 2016 ponce deployment of a laser (Helios?) and the 2016 Houthi missile launches, but there’s no evidence of the laser being used, and all evidence points to missiles
That makes it sound like the Standards were really sucking, then, if they're consistently firing ESSMs after a Standard!(I once found a site that went through the acquisitions of missiles the following year indicated 1 SM of some sort and 2 ESSMs were fired per in bound threat. Haven’t been able to find it since lol.)
We can either modify the existing 5" or buy the OTO to get the rate of fire.As for the OTO 5”, great, we don’t have that system.
It is a pretty glorious outfitting.I’d probably cream my pants if they gave it 4 mk110s.
I mean, if we look at the small guns as "anti torpedo boat guns" and compare to 1890s-1910s ship designs and adjust for automatic rate of fire, 2x Mk110 (edit) 57mm and 4x Mk38s is about all you'd need. 4x Mk110 and 6x Mk38 if you're going heavy.I have no hard evidence for my minimum of 6, beyond vibes based on my experience as a mk38 gunner.
Well, there's also the 25x LCS (~12-16 ships at sea), but when the USN retired all the frigates without replacement we lost nearly 120 hulls (57x FFG and 56x FF) to do the classic "let people know the US is watching" missions!What, you don't have enough hulls for the sea control mission?
No.Though I always wonder how the USN manage to wear itself out in peace time. Can't they be like most other navies and just stay in port most of the time, it is not like the US don't have bases, tankers and long range weapons everywhere if they want to influence things quickly.
It is a pretty glorious outfitting.
No, Mk110 is the 57mmBy Mk-110 I assume you're referring to the 8" Mk-110 cannon?
No, Mk110 is the 57mm
Yeah, but the critical question is what are you shooting at with it? Anything big enough to warrant a traditional big deck cannon to shoot at--i.e., a relatively large vessel, if we're talking a sliding scale that starts with RHBs and kamikaze drone boats on the far end--is something that you would absolutely rather fire a capable anti-ship missile at, especially if you wind up with access to some of the in-development smaller, lower-cost missiles geared at engaging small frigates and corvettes.Small loss. The USN can't actually fill the VLS space it already has, in peacetime. In wartime, the fraction of filled cells will plummet even if war production leads to a doubling or quintupling of missile production. So a weapons system that delivers lesser capability than VLS, but with greater availability, will be an excellent use of volume and deck space.
Yeah 2 57s and 4 30s should be enough, but since the mod4s have airburst ammunition and tied into the ship’s actual FCS I’d still want 6-8 so some can be watching the waves and some watching the skies. 3-4 should be what we arm our destroyers and frigates with.Could be, though I'm sure I've seen a report somewhere. FML if I can remember where, though. Damn brain fog.
That makes it sound like the Standards were really sucking, then, if they're consistently firing ESSMs after a Standard!
We can either modify the existing 5" or buy the OTO to get the rate of fire.
It is a pretty glorious outfitting.
The problem with the sketched design is where to put the forward Mk38s, barring making some nice bridge wings to hang them on.
I mean, if we look at the small guns as "anti torpedo boat guns" and compare to 1890s-1910s ship designs and adjust for automatic rate of fire, 2x Mk110 (edit) 57mm and 4x Mk38s is about all you'd need. 4x Mk110 and 6x Mk38 if you're going heavy.
You’re thinking of the mk71 8” gunBy Mk-110 I assume you're referring to the 8" Mk-110 cannon?
Or just swat them with a dual-mode SAM. Catching most of 1500lbs at Mach 2+ is kinda hard on the target.Yeah, but the critical question is what are you shooting at with it? Anything big enough to warrant a traditional big deck cannon to shoot at--i.e., a relatively large vessel, if we're talking a sliding scale that starts with RHBs and kamikaze drone boats on the far end--is something that you would absolutely rather fire a capable anti-ship missile at, especially if you wind up with access to some of the in-development smaller, lower-cost missiles geared at engaging small frigates and corvettes.
Railguns are nonsense technology from the most basic physics perspective. If they ever work, it will require revolutionary magic-tech like room-temperature superconductors and magmatter. We also already have a good system for delivering self-guiding hypersonic glide projectiles over the horizon---missiles.Railguns are a potential game-changer in terms of potentially slinging self-guiding hypersonic glide projectiles over the horizon, but the key word there is "potential".