Concur, the various US v China wargames have seen any grouping of ships getting mugged by AShBMs and hypersonics, which means that lone ships must have enough firepower to protect themselves
and a logistics ship.
The S5W nuclear plant was made in the hundreds for subs, and it meets most of the SMR definitions. Only makes about 20MWe if you bolt the main engines to electrical generators (15,000hp plus whatever the ship service TGs made)
And I still struggle to see how any Navy is going to accept a virtually unmanned reactor for service.
The USN first faced
swarms of antiship missiles
in WW2. We called them Kamikazes, and the guidance system for those missiles was a person willing to trade his life for the life of an entire ship. What the USN learned in WW2 was that 20mm and 40mm AA guns would not stop a Kamikaze in the terminal dive, they needed AA guns that would take down the kamikaze before it could kinematically reach the ship. Hence the 3"/50 automatics replacing Bofors 40mm. Two twin 3" mounts would replace 3 quad Bofors.
And yes, the CIWS systems work well enough when there are only a couple of leakers past all the layers of SAMs and even fighters in the Outer Air Battle.
Fighters are operating 200+nmi away from the carrier group, with the goal of shooting down the bombers carrying multiple AShCMs before they launch but still able to engage the missiles as well. Then the big long range SAMs like Talos or SM6 engage whatever gets past the fighters. Then SM2s engage whatever gets past the SM6s, and engage whatever they missed the first round. Now it's time for ESSMs to take a swing at whatever got past the fighters, at least one volley of SM6s, and 2 volleys of SM2s. ESSMs only have time for one volley before it's time for RAM to be engaging. RAM only has time for one shot before CIWS is up.
"You only need to get 2 missiles to the ship to overwhelm CIWS!"
Sure, that's technically true, CIWS mounts have limited ready ammunition onboard.
But let's run the math on just how many missiles that takes, assuming a 0.5 Pk for each layer:
2 missiles for CIWS.
4 missiles for RAM.
8 missiles for ESSM.
32 missiles for two volleys of SM2s.
64 missiles for SM6.
128 missiles for the fighters.
So you'd need to send 24 planes
each carrying 6 missiles, just to get
one ship kill. And remember, the typical carrier group has 7 ships in it: carrier, 2x cruisers, 4x destroyers.
Now you need to send 168 planes carrying nearly 900 missiles to kill the entire carrier group.
No gun system smaller than 3" will stop a supersonic missile far enough away to prevent the fragments from shredding the antennas etc and mission-killing the ship.
Guided 57mm may have the range for this, 57mm flak does not.