World of Warships Warship Designs

Godzilla37

ACCESS: Restricted
Joined
16 May 2024
Messages
36
Reaction score
21
For wows?
Yes because WOWS has been coming up with lazy and stupid ships like the premium tier IX battleship Changzheng (A hypothetical project for the modernization of a Yamato-class battleship, transferred after the war to the Chinese fleet, and modernized with the participation of USSR specialists to fit Soviet weapons and electronics) and the premium tier IX cruiser Tianjin (A heavy cruiser with a similar design to the early version of Soviet Project 82, initially equipped with nine 220 mm guns as her main armament (tier IX crusier Riga). The ship's main battery guns are complemented by dual-purpose and anti-aircraft guns that were developed by the mid-1950s, around the time the ship could have been transferred to the People's Republic of China Navy had history taken a different course)

Opera Snapshot_2024-05-18_113125_x.com.png Opera Snapshot_2024-05-18_113554_wiki.wargaming.net.png
 
Last edited:
I didn´t know what WOWS stood for.
This is what I think is meant:
World Of WarshipS multiplayer online game
The game features combat missions, challenges, campaigns and collections for the sake of creating extra goals, rewards and a meaningful progression for players during their time with the game. These systems also give an opportunity of creating stories inside or outside the military or historical genres. Some special Halloween, April Fools, and other holiday battle modes appear in the game. The secondary goal of the "holiday modes" is to test new game mechanics. Temporary anime tie-in events have occurred, featuring ships and characters (as ship commanders) from High School Fleet, Azur Lane, and Arpeggio of Blue Steel. Other events have used science-fiction-themed ships and environments, but not tied to a specific franchise.
WOWS has been coming up with lazy and stupid ships like the premium tier IX battleship Changzheng <snip>
Lazy and stupid indeed.
Just, browse along this section...
Ditto.
 
That is disgusting! And no way the USN would give the largest battleship afloat to Communist China! To be used against the US!
 
Sometimes I wonder who comes up with ideas for premium ships at WG because they are currently either bringing copy-paste speculative ships or ships that are at lower tiers to higher tiers like the premium battleship Rhode Island which is just a tier X Florida also known as Project XVI. WOWS hasn't gotten a really interesting premium ship recently. Even people who aren't developers could come up with ships like this.

Original:
Opera Snapshot_2024-05-18_141440_asia.wargaming.net.png

New:
Opera Snapshot_2024-05-18_140609_wiki.wargaming.net.png
 
Last edited:
I didn´t know what WOWS stood for.
This is what I think is meant:
World Of WarshipS multiplayer online game
It's them, yeah. And to think that less than ten years ago their team was actually quite embarassed when they put "Emden" (premium German cruiser of WW1) fake funnel the wrong place, and players noticed that...
 
Yes because WOWS has been coming up with lazy and stupid ships like the premium tier IX battleship Changzheng (A hypothetical project for the modernization of a Yamato-class battleship, transferred after the war to the Chinese fleet, and modernized with the participation of USSR specialists to fit Soviet weapons and electronics) and the premium tier IX cruiser Tianjin (A heavy cruiser with a similar design to the early version of Soviet Project 82, initially equipped with nine 220 mm guns as her main armament (tier IX crusier Riga). The ship's main battery guns are complemented by dual-purpose and anti-aircraft guns that were developed by the mid-1950s, around the time the ship could have been transferred to the People's Republic of China Navy had history taken a different course)
To be fair to WOWS, they have Chinese fans who want to use Chinese ships, but the last time the Chinese navy seriously looked at purchasing a battleship or heavy cruiser was 1908, so they have to get inventive.
 
To be fair to WOWS, they have Chinese fans who want to use Chinese ships, but the last time the Chinese navy seriously looked at purchasing a battleship or heavy cruiser was 1908, so they have to get inventive.
Well,Based on the Commonwealth Technology Tree, an improved Hawkins Class cruiser was placed at Tier 9,I think those export designs that Japan gave to China in the 1930s could be modified to make an entire heavy cruiser tree.
 
It's not a new thing, basically everything that you get in the wows fans group has been discussed,
There's nothing like this in any WOWS "fan group" the only thing in WOWS similar to it is the premium tier IX cruiser Admiral Schröder which has 4x2 305 mm guns, 3x3 150 mm secondaries and 10x2 128 mm secondaries.
Admiral_Schröder_wows_main.jpg

You can go search for Projekt KW45 in whatever WOWS fan group you are talking about.
 
And read naval forums more, gamef orums less.
I haven't looked at the WOWS forums for the past 2 years and also it got shut down back in November of 2023. https://worldofwarships.com/en/news/community/forum-redirect/
Not all of the ship proposals on the WOWS were fake though there a few. Most of the designs that I found for WOWS are real. I'm creating a list of real ships that can be used as premiums because it seems like WOWS is running out of ideas and coming up with more copy-paste and imaginative ships
 
Last edited:
There's nothing like this in any WOWS "fan group" the only thing in WOWS similar to it is the premium tier IX cruiser Admiral Schröder which has 4x2 305 mm guns, 3x3 150 mm secondaries and 10x2 128 mm secondaries.
Admiral_Schröder_wows_main.jpg

You can go search for Projekt KW45 in whatever WOWS fan group you are talking about.
I beg to disagree. Vehemently.
Still, Projekt KW45 isn't Weimar Germany's 1928 cruiser killer also I didn't say that KW45 was new. I said I hadn't found a design like this before.
It's a very obscure design. No surprise there.
Well,You're even looking for the wrong thing, this is Weimar Germany's 1928 cruiser killer , has nothing about KW45
Stop playing World of Warships
Playing World of Warships isn't even remotely the issue - just that his knowledge is primarily limited to it.
I haven't looked at the WOWS forums for the past 2 years and also it got shut down back in November of 2023. https://worldofwarships.com/en/news/community/forum-redirect/
Not all of the ship proposals on the WOWS were fake though there a few. Most of the designs that I found for WOWS are real. I'm creating a list of real ships that can be used as premiums because it seems like WOWS is running out of ideas and coming up with more copy-paste and imaginative ships
Forums and chats are good for sources, but in general they're biased. I'd suggest books.
 
I find it really sad that posting screenshots from World of Warships has become acceptable “research” on this forum.
WoW's is a source, like any other and while its credibility is often dubious or questionable, it should be refuted on the basis of better sources rather than attacked with ad hominem for being the source it is (not that I'd use or recommend it as a source). Just sayin'.
 
WoW's is a source, like any other and while its credibility is often dubious or questionable, it should be refuted on the basis of better sources rather than attacked with ad hominem for being the source it is (not that I'd use or recommend it as a source). Just sayin'.
I acknowledge that this is a more fair assessment.
 
I think any thread or concept based on the principle of coming up with realistic designs for WG to use in WoWs, in 2024, is simply dead on arrival.

This kind of thing has been done for a long time, from very early on in the game's history. The Forums used to be full of such things before they were purged, nevermind older sections of the forum purged long before they were shut down.

The WG team does not care, and has not for years. They freely make up designs to fit whatever gimmick they decide a particular nation's ship line is going to use and have not cared about sticking to realistic designs for half a decade or more. Their choice on what ships to include are driven by gameplay, and specifically high tier gameplay, because this is where players spending money is more profitable relative to the resources it takes to design and playtest a ship.
 
The WG team does not care, and has not for years. They freely make up designs to fit whatever gimmick they decide a particular nation's ship line is going to use and have not cared about sticking to realistic designs for half a decade or more. Their choice on what ships to include are driven by gameplay, and specifically high tier gameplay, because this is where players spending money is more profitable relative to the resources it takes to design and playtest a ship.
Until November 2022 they did care about realistic designs somewhat. After the devblog of the South American cruiser line which there was a lot of drama because they ignored the South American CCs techline proposal and the multiple requests by CCs and players alike to remove WG's South American "would have"/"could have" techline. The recent French DD line that recently went into early access is mostly realistic but yes it's beginning to seem more recently that WG only cares about making up techlines to fit whatever gimmick they decide for a particular nation. Most of the realistic ships and designs are being released as premiums nowadays so players are forced to spend a lot of money/gold/doubloons to get said ship. I really think it's honestly so funny that non-game developers can easily come up with realistic ships and techlines, unlike WG. WG is beginning to care more about the betterment of the company and not the game or its players by showing what designs they have released so far and if they continue down this current path (which they most likely will if they continue to ignore the CCs' and players requests for more realistic techlines) they will continue to lose players and the game will eventually be beyond saving.
Proposed South American Cruiser Line
WG's South American Cruiser Line
 
Until November 2022 they did care about realistic designs somewhat.

Friend, I have been involved with that game since the Closed Beta Test.

Trust me when I tell you wheels were were coming off the 'realism' selling point long before that. Early on there were reasonable excuses but starting with the British battleship line in 2017 it became clear that WG was more than willing to throw realism aside for the sake of whatever gameplay concerns or particular line gimmick they wanted to be running with. Most of what is running around at tier IX and X is fake for all but a handful of navies, or at best heavily modified versions of designs that only existed on paper. The French have had this issue, the Italians suffer from it heavily, as has the American battleship split, a not inconsiderable number of German ships, and I haven't even checked through the Spanish or Dutch lines because I had stopped paying close attention to the game by that point (once upon a time I ran a series on the forum that actually tracked all this stuff).

WG has frequently made complete butcheries of design fittings, from likely AA armament to superstructure designs and fire control systems, and in fact have removed many of the older historically accurate configuration hulls from many of the tech tree ships. It wasn't great before 2019, but it only got worse since then.

If WG had pretended to care by the end of the decade even half as much as they did in the mid-2010s, I might have actually stuck with playing the game for a couple years longer.

And they fundamentally don't care. The game is about making money - which is fine by itself, such is the case with any product. But the problem here is that WG is motivated to create high tier products - it does not take a meaningfully greater amount of time and resources to model, develop, playtest, and release a tier X ship versus a tier V... but you can sell a tier X for 4.5x the price. And the high tier ships - especially tier IX and X - is where most of the fake ships are, because most navies never designed gun and torpedo based warships that can actually compete with the few real ships at that tier - ex, Des Moines being vastly more powerful than any other gun based cruiser that entered service with any navy historically (and most did not even design cruisers that could compete with it), and likewise Yamato being more powerful than even the most potent battleship designs considered by most navies.

This was less of an issue early in the game's history, because WG only ever had to worry about making a handful of fake ships - or heavy bastardizations of existing designs - to cap off tech trees. Because there were no premium ships past tier VIII. This kept things grounded for a while. Then they changed that, because they were following the money, and things steadily spiraled from there.

Trust me when I tell you that players have been banging on the historical accuracy drum for almost decade. WG has only cared less and less over time, because, to be perfectly frank - the people like us who care about it are a tiny minority. We're not the ones that keep the game alive. It's the average "I like this arcade ship game that lets me shoot ships in my ship" player who wants to scratch the ship itch the way they may want to scratch the tank itch or the plane itch, and gameplay will always matter more to them - and thus to WG - than the historical accuracy of their ships, so long as they see at least a few names they recognize. And when you really want to print money, do an anime collab. The people who cared about historical accuracy on the forums and subreddit were always a minority there, and the players actually using said forums and subreddit were always a small minority of the player base too. It just doesn't matter that much to WG, and it hasn't since very early on in the game's history.

I say this not to be mean spirited, but just as a warning. As someone who used to put in this kind of effort - it's not worth it, or at least not for WG & WoWs. All you will do is set yourself up for disappointment and burn yourself out - especially now that the game has been out for long enough that they've exhausted most of the major naval power's ability to provide new and distinctive ships to out into the game. The 'fake ships to keep selling content' will only continue to get worse, just as many of the minor nations or multinational nation tech trees and premiums of the 2020s were an escalation of this problem versus what was going on in the late 2010s (which already had many of us in an uproar then..

Players have been throwing line and ships suggestions out for a decade now. It has not stopped WG from doing what they've done.

I'll always encourage people to go and look into the lesser known designs of nations that never made it into service. They're fascinating. But do it because you're interested in learning more about them. Don't do it for World of Warships. Unfortunately, it's just futile.
 
I recall the Alpha/Beta days on the Forum pretty well. There was a big air of promise for the game in the 2013-2015 period, and although I did not spend nearly as much time on the "historical" side of things (as SeaKitty, spending my time in the various anime chat threads) I do very much remember the tech tree proposal threads from a few dedicated members such as yourself and Demon93IT. If memory serves, there was an entire subsection dedicated to proposals within the historical section.
A lot of time and work went into those with the expectation that they would at least be given some recognition and, in a perfect world, perhaps even generally adhered to. One shouldn't sneeze at or ignore the work of a group of very passionate enthusiasts because they are the most driven and accurate in their area of expertise.
Yet, as the years passed, that's exactly what happened. It gained in popularity and alienated its original fanbase as it chased whatever made the line go up. It's been rather sad to see how the game has developed, and I don't even play it more than once a month or so (if that!).
In more recent years, as I've better come to understand the Kriegsmarine, it's just sad to look at the current state of the German tech tree. I remember feeling physically ill when the German destroyer line split came in January of 2021 as I had been working on a triple destroyer line proposal. It had gone over 55 pages and 10,000 words on Google Docs - and I had just made it to the premiums. The split, naturally, turned out god-awful. I believe I can somewhat imagine what it must have been like to see the butchering done to a lot of the Italian ships and designs. Wasted potential. Wasted hope. Wasted time.
I still have a lot of your Italian line proposals saved to my phone somewhere.
For those curious, the problem isn't that the game is not realistic, but that it doesn't even remotely try to be faithful to the ships themselves in the slightest. What's to separate the game from a completely fictional boat battle arcade game? Nothing more than a few rough 3D models and the ship name in now only a few cases, but that's about it. The rot increases by the patch.
So I agree wholeheartedly that it's practically pointless - unless, of course, it simply gives you an excuse to conduct further research, as it has for me. The building of a complete German tech tree (which I have since completed!) has definitely provided the motivation to search and dig far and wide to see what all I could find. Nowadays I'm a bit of a self-starter, but it was a useful thing in the beginning. I'm rather proud of where I am now though, despite the pervasive KM hate and personal spite I receive for it.

I wonder if there's ever going to be a WW2 naval game we can once again rally behind. WTNF was looking like it for a brief moment, but the execution was so unfortunately poor. One day, maybe.
 
<...> I had been working on a triple destroyer line proposal. It had gone over 55 pages and 10,000 words on Google Docs - and I had just made it to the premiums.<...>
<...>The building of a complete German tech tree (which I have since completed!) has definitely provided the motivation to search and dig far and wide to see what all I could find. <...>
Now you have me intrigued. I admit I'm a bit of "WoWS-line-builder" too, and I'd like to take a look at your version of German tech tree, if you don't mind. To take inspiration from the professional's work, so to say)
 
Now you have me intrigued. I admit I'm a bit of "WoWS-line-builder" too, and I'd like to take a look at your version of German tech tree, if you don't mind. To take inspiration from the professional's work, so to say)
I plan to release it sometime here soon. It seems that when I think I'm done, there's always "something else"; this line has been constantly evolving since 2019.
When it's out I will definitely take the time to ensure you have a link and the images of the line.
 
Now you have me intrigued. I admit I'm a bit of "WoWS-line-builder" too, and I'd like to take a look at your version of German tech tree, if you don't mind. To take inspiration from the professional's work, so to say)
Sorry for the late reply, but here it is
German Light Cruiser Split:
VII - Rostock (one of the K-class cruiser preliminary designs with 3x3 150 mm guns, 4x2 105 mm auto secondaries and 2x4 533 torpedos) 1562790496__2022-11-12_000742493.thumb.png.46b0c89cba26be61fcf85f8d2b196c18.png
VIII - Köln (K-class cruiser with 4x3 150 mm guns, 6x2 105 mm auto secondaries and 4x4 533 torpedos) Mainz - Global wiki. Wargaming.net
IX - Hamburg (a late-war light cruiser design with 4x2 170 mm guns, 6x2 105 mm auto secondaries and 4x4 533 torpedos) 207211382__2022-11-12_003003834.thumb.png.e495c87988aa174a3ecc65410b718f1b.png
X - Potsdam (a late-war light cruiser with 6x2 170 mm guns, 8x2 105 mm auto secondaries and 4x5 533 mm torpedos) 1184317481__2022-11-12_003453822.thumb.png.975add260505c6ad3aca244cae6892a3.png
 
I'd like to see what your guys' ideas for lines that could have/should have been better
My revised South American BB line (for the t8-10, there was little info about the secondary specs):
Revised South American Battleship Line
III - Rivadavia (lead ship of her class of Argentinian battleships with 6x2 305 mm guns and 16x1 120 mm guns) Rivadavia Battleship LOC 14781u.jpg
IV - Minas Gerais (lead ship of her class of Brazilian battleships with 6x2 305 mm guns and 22x1 120 mm secondaries)
E Minas Geraes 1910 altered.jpg
V - Almirante Lattore (lead ship of her class of Chilean battleships with 5x2 356 mm guns and 16x1 152 mm guns) Chilean battleship Almirante Latorre.jpg
VI - Riachuelo (A planned Brazilian (Project 781) battleship that was similar to the British Revenge and Queen Elizabeth class battleships with 4x2 381 mm guns and 14x1 152 mm secondaries) 1759712388792.png
VII - Monagas (A class of Venezuelan battlecruisers that were designed before WW2 with 3x3 381 mm guns, 6x2 152 mm secondaries and 4x1 127 mm auto secondaries) 1759712388813.png
VIII - Saavedra (Commander Osvaldo J. González’s first Argentinian fast battleship design similar to the Vittorio Veneto class battleships with 3x3 381 mm guns, 8x2 152 mm secondary guns and 4x2 127 mm auto secondaries) SwcDC47.thumb.jpg.73f45d00347632933592edfcec88bf6e.jpg
IX - Miguel de Güemes (Commander Osvaldo J. González’s second Argentinian fast battleship design similar to the Marco Polo class (Design UP41) battleships with 3x3 406 mm guns, 10x2 152 mm secondary guns and 6x2 127 mm auto secondaries) 1759712388891.png
X - Bartolomé Mitre (Commander Osvaldo J. González’s last Argentinian fast battleship design based on the previous with 3x4 406 mm guns, 12x2 152 mm guns and 8x2 127 mm auto secondaries)
1759712388938.png
 
As a WIP, why would the USA be so upset about PRC use of a Yamato class with 'mods'?
Pretty sure air power swamped them every time it was asked to do so and I doubt anything like a decent battlegroup could be formed to make it a threat for the PRC anyway.
Not that it could have happened anyway.
For example, even if they had one, where could it homeport?
 
I keep saying they should go the other direction and make a second set of tiers with ships from about 1870 to 1910-ish. That is, make the game two sets of tiers that can be played instead of just one. Pre-dreadnoughts could be lots of fun in a different way from what they have now.
Imagine you have something like Duilio class turret ships with 17.7" (450mm) guns that fire like one round a minute or slower (they actually fired one about every 15 minutes). So, it'd be like having a battleship armed with torpedoes. You get a hit, you smash your target. You don't and you're waiting forever to shoot again. You also have 3 x 14" torpedo tubes with short range torpedoes.

lossless-page1-1920px-NH_88711_Enrico_Dandolo.tiff.png


The upgraded version would go to 4 x 250mm (10") QF guns and the secondary armament would vary.

So, you can have ships with muzzleloaders and others with QF guns, the armor would vary from ironclads to steel. The ships would be generally much slower and the fighting ranges shorter but there's a whole plethora of ships to choose from that actually existed.
 
I keep saying they should go the other direction and make a second set of tiers with ships from about 1870 to 1910-ish. That is, make the game two sets of tiers that can be played instead of just one. Pre-dreadnoughts could be lots of fun in a different way from what they have now.
Imagine you have something like Duilio class turret ships with 17.7" (450mm) guns that fire like one round a minute or slower (they actually fired one about every 15 minutes). So, it'd be like having a battleship armed with torpedoes. You get a hit, you smash your target. You don't and you're waiting forever to shoot again. You also have 3 x 14" torpedo tubes with short range torpedoes.



The upgraded version would go to 4 x 250mm (10") QF guns and the secondary armament would vary.

So, you can have ships with muzzleloaders and others with QF guns, the armor would vary from ironclads to steel. The ships would be generally much slower and the fighting ranges shorter but there's a whole plethora of ships to choose from that actually existed.
Must confess, toyed with the same idea. There were so much ironclads & early battleships (and their project) that it's possible to even have the full tier sets for tetriary naval powers, like Ottoman Empire. But IMHO, it would works better as separate naval arcade, not part of World of Warships.
 
Must confess, toyed with the same idea. There were so much ironclads & early battleships (and their project) that it's possible to even have the full tier sets for tetriary naval powers, like Ottoman Empire. But IMHO, it would works better as separate naval arcade, not part of World of Warships.
They could run two parallel sets of tiers using the same game engine. Some ships from the early tier could also appear in the later tier series as low ranked ships where appropriate.

For example, the St. Louis might be included in the early tier as say a tier 7 or 8 cruiser and as a tier 3 cruiser in the later (existing) tier structure. This would make many of the existing low tier ships far more valuable to own as you could play them as high tier ships in one tree and as low tier ships in the second.
 
Still some stupid WOWS things······
So I take it you are the reason I have been bothered by 7+ notifications about comments made well over a year ago being moved from threads (some of them my own) that - in some instances - only referenced WOWS in passing, not as a main point of discussion.

If so: can you not?
 
So I take it you are the reason I have been bothered by 7+ notifications about comments made well over a year ago being moved from threads (some of them my own) that - in some instances - only referenced WOWS in passing, not as a main point of discussion.

If so: can you not?
123.png
I don't think I'm the one who dug this out
 
As a WIP, why would the USA be so upset about PRC use of a Yamato class with 'mods'?
Pretty sure air power swamped them every time it was asked to do so and I doubt anything like a decent battlegroup could be formed to make it a threat for the PRC anyway.
Not that it could have happened anyway.
For example, even if they had one, where could it homeport?
Shanghai? Also Changzheng is Yamato that was refitted in the Soviet Union before being exported to PRC. I think the possibility of a Yamato ending up in Soviet hands is highly unlikely.
 
They could run two parallel sets of tiers using the same game engine. Some ships from the early tier could also appear in the later tier series as low ranked ships where appropriate.

For example, the St. Louis might be included in the early tier as say a tier 7 or 8 cruiser and as a tier 3 cruiser in the later (existing) tier structure. This would make many of the existing low tier ships far more valuable to own as you could play them as high tier ships in one tree and as low tier ships in the second.
That would be a good idea but...as always, WG doesn't make good decisions
 
I find it really sad that posting screenshots from World of Warships has become acceptable “research” on this forum.
Here are all the places I've used for research NOT 'WOWS":
Wikipedia
Google images (searching for the picture of the design)
DeviantArt

So, where I have used WOWS for research?? I use it for comparisons.
 
Last edited:

Similar threads

Back
Top Bottom