- Joined
- 21 April 2009
- Messages
- 14,371
- Reaction score
- 9,491
You spin me right 'round, baby, right 'round
Like a record, baby, right 'round, 'round, 'round
You spin me right 'round, baby, right 'round
Like a record, baby, right 'round, 'round, 'round
Not including the 10,000 lateral Gs anyway.IMOHO, it's not working as many think: the momentum gained during the rotation is simply converted to the launching system via a clutch to a gear system (pinion and rack).
Add a simple shock absorbing system beyond the clutch and off you go as smooth as you wish it.
Not including the 10,000 lateral Gs anyway.IMOHO, it's not working as many think: the momentum gained during the rotation is simply converted to the launching system via a clutch to a gear system (pinion and rack).
Add a simple shock absorbing system beyond the clutch and off you go as smooth as you wish it.
1-1/2 hr spin-up time and you can't aim it. I'm gonna go with, "no".Can we use it as Strategic Long-Range Cannon ?
Gerald Bull's super-guns had similar acceleration levels.
Note when the projectile punches through the membrane, it doesn't do it straight, but slides through kinda sideways a bit. They haven;t dialed in the release.
That was my first question, too.and the forces on the arm remain balanced.
Seems like a tricky situation. The round/projectile/vehicle can use aerodynamics for stability after it leaves the launcher, but between release and that membrane it's all Isaac Newton. Nasty bit of balance to keep it perfect .Note when the projectile punches through the membrane, it doesn't do it straight, but slides through kinda sideways a bit. They haven;t dialed in the release.
Maybe a Pye Wacket design then, if possible?Note when the projectile punches through the membrane, it doesn't do it straight, but slides through kinda sideways a bit. They haven;t dialed in the release.
Maybe a Pye Wacket design then, if possible?
I'd guess that the big challenge with a balanced release would be achieving the necessary precision in timing. Balanced release would allow the whole device to be substantially lighter but even a very slight time gap between the 2 releases would then cause a rapid unplanned disassembly. With a balanced release system, it would probably be prudent to design the structure to handle the asymmetric loads created by a timing gap so you might as well just accept them and keep it simple but heavy.Note when the projectile punches through the membrane, it doesn't do it straight, but slides through kinda sideways a bit. They haven;t dialed in the release.
Thing I wonder about: why this isn't double-sided. One tunnel on the left pointing skywards, one on the right pointing down. At each end of the arm is a projectile with the same mass; release them simultaneously and the forces on the arm remain balanced. One projectile flies skywards, one punches down into sand or water or styrofoam peanuts or anti-nuclear activists, whatever, just something soft and expendable.
Also, the mechanism necessary to catch and contain the ballast, without misaligning, the launcher would be another another complication.
Yeah, something like that could be developed but however you absorb it, it's a lot of energy to deal with immediately below the launcher. The counterweights would hit the water or dissidents with greater than orbital velocity (the projectile's velocity + speed lost during ascent). That's going to produce a concussion wave, not a gradual deacceleration. It might be similar to depth charging the launcher and the launcher would have to be built accordingly.Also, the mechanism necessary to catch and contain the ballast, without misaligning, the launcher would be another another complication.
Build the launcher over a "This Is SPARTA" style hole a few hundred feet deep, halfway filled with water or the corpses of those foolish enough to defy me. Let the counterweights slam in and sink to the bottom; every six months or so when the launcher spends a few days down for maintenance, scoop out the bottom of the pit and recover the counterweights or bits thereof. Since the counterweights only need to have roughly the same shape and exactly the same weight, they can be made from cast cement or resin or something, dirt cheap and expendable.
The counterweights would hit the water or dissidents with greater than orbital velocity
It would also not be helpful. A disk has greater drag than a "dart," (and supersonic drag of a disk is immense IIRC) and you still need to stop the rotation before you can fire up a rocket stage.That's why I suggested a disk-though that would be a difficult build.
The wobble is probably due to the projectile's length, if it had zero length and were attached at the point where the arm is normal to the launch path there should be no wobble. The wobble should be predictable and I'd think it would be possible to stop it proactively with some sort of thruster at release.Close examination of the launch footage shows that the projectile doesn't just leave the "muzzle" crooked, it's actively tumbling and continues to do so throughout flight. Take a look at the video at about 0.47. Set the playback speed at 0.25; you can see the blurry projectile tumbling end over end. And it makes sense that it does so: while attached to the rotating arm, the projectile is rotating at about three revolutions per second. Once released, it will retain that angular momentum; since it’s not touching anything – it’s not riding rails, or sliding down a barrel, nor are its fins reacting against air since it’s in a vacuum – there is nothing to arrest that rotation. So it leaves the “barrel” tumbling. This would be *disastrous.* Even if the fins could stabilize the projectile in flight, a massive amount of launch energy would be wasted in the process, the trajectory would be virtually randomized, accelerations would be massive and all over the place.
View: https://youtu.be/Z6esOcWrrEE?t=47
The wobble is probably due to the projectile's length, if it had zero length and were attached at the point where the arm is normal to the launch path there should be no wobble. The wobble should be predictable and I'd think it would be possible to stop it proactively with some sort of thruster at release.
Couldn't you have two release points and convert any rotation into a lateral translation using the timing of the release of the two individual points?The wobble is probably due to the projectile's length, if it had zero length and were attached at the point where the arm is normal to the launch path there should be no wobble. The wobble should be predictable and I'd think it would be possible to stop it proactively with some sort of thruster at release.
The tumble is due to basic physics... as it is being spun about, the projectile is rotating. When it's released it retains that angular momentum until something acts on it.
It tumbled through at least one full rotation by the time it passed out of view of the drone that filmed it... perhaps a hundred, two hundred feet. You'd need a massively powerful thruster, and a precise one, to arrest that rotation rate in the short launch tube. That's yet more weight cost and complexity.
A simple cannon looks better and better.