No this should not be topic dominated by arguments for smaller carriers.
Nor for general equipment for every soldier.
What it must be is the alternative means to deliver effects.
In this case airpower.
There seems to be 2 alternative options.
1. Long ranged airpower.
Whether that is a large and slow B52-like platform, delivering munitions first at great stand-off ranges and then closing for long endurance at close range.
Or a medium supersonic type still able to deliver such capabilities in smaller quantities.
But still much more substantial than Tornado.
The Tornado being limited in range/endurance and requiring the expense and limitation of tanking to extend range/endurance.
2. Artillery
Primarily rocket and cruise missiles. Obviously of much greater range than GMLRS.
And Obviously delivering a range of effects beyond simple explosives.
Needing drones and data links.
Of these the self contained projection of airpower by long ranged systems has the drawback of long transit times. Rapid adaption and change is only possible within the limits of the ordinance carried.
This is what a carrier and close ranged airpower have in common is the means to switch rapidly.
However the long ranged air system is more rapid in the initial deployment.
Ships and closer Artillery take much longer to deploy. But deliver much greater endurance.
Ideally you cover all options and have all 3 variations of delivering airpower effects.
But within budgets this may not be possible.
Long ranged Artillery has the potential to be an expansion of close ranged extent systems. Logistically this could be the most affordable.
But reliance on datalinks and drones makes it vulnerable.
Nor for general equipment for every soldier.
What it must be is the alternative means to deliver effects.
In this case airpower.
There seems to be 2 alternative options.
1. Long ranged airpower.
Whether that is a large and slow B52-like platform, delivering munitions first at great stand-off ranges and then closing for long endurance at close range.
Or a medium supersonic type still able to deliver such capabilities in smaller quantities.
But still much more substantial than Tornado.
The Tornado being limited in range/endurance and requiring the expense and limitation of tanking to extend range/endurance.
2. Artillery
Primarily rocket and cruise missiles. Obviously of much greater range than GMLRS.
And Obviously delivering a range of effects beyond simple explosives.
Needing drones and data links.
Of these the self contained projection of airpower by long ranged systems has the drawback of long transit times. Rapid adaption and change is only possible within the limits of the ordinance carried.
This is what a carrier and close ranged airpower have in common is the means to switch rapidly.
However the long ranged air system is more rapid in the initial deployment.
Ships and closer Artillery take much longer to deploy. But deliver much greater endurance.
Ideally you cover all options and have all 3 variations of delivering airpower effects.
But within budgets this may not be possible.
Long ranged Artillery has the potential to be an expansion of close ranged extent systems. Logistically this could be the most affordable.
But reliance on datalinks and drones makes it vulnerable.