Just a clue: In Germany you wouldn't be allowed to show this publicly, because of
infringement of the paragraph 86 of the penal code, due to the swastika, wether or not
shown in the correct form.
And in countries, that regard this symbol as a part of history, as long as it is only shown
models or such pictures, you probably would be told, that it is obviously mirrored.
The model is good, the texturing could be a bit better..
Your bumpmap is too strong, a bit less deep lines would be better.
And you could use an occlusionmap to fill in those bumplines. Now you bumplines on the bottom of the plane seem to give of light ( they glow)
The shinyness is still too strong, also could you colormap into reflection and specular. The same colors should be reflected from those too.
I edited your render and attached it.
Your controlsurfaces are just cut out instead of real geometry?It is better to model a real controlsurface and a real indent in the wing then just a hole in the wing.
I have make a psd which you can open in Photoshop or a similar program.
I had to fake all the layers, but I am sure your software can make those layers. (what software do you use?)
The result is a more realistic looking render.
In short: you need to copy your colormap and use it as a reflective colormap (most software have this option)
then you need to copy the colormap to the specular colormap ( not all software use this term or have the option to set it)
then you will notice that your colors will be deeper.
Then you need to add a occlusionmap, this is a rendermap that works with distances, short distances will give a darker color then greater distances.
It is also called a dirt-shader in some software.
In the psd I faked the distance between the wing and the fuselage, you can clearly see some darker part between the wing and fuselage.
If you put and occlusionmap ontop of a render, it will look more real.
Much better. You had the shape right to begin with, your new texture is a big improvement. Two minor quibbles:
- the hooks of the swastika markings are facing the wrong way
- I think the solid white crosses on the top surface of the wings should be like the white outlined crosses on the fuselage side
One other point: the starboard wing's surface in reply #18 looks very rough, almost like paint-covered rust. If that was intentional, hats off. In real life, surfaces that bumpy are murder on performance.
I would second Stargazer about the angle, well done !
Perhaps a little bit more detail/structure for the undersides ?
In a certain sense the flat black undersides may actually add
some realism, giving the impression of a slightly underexposed
snapshot, but then a picture with grey tones only, mimicking a
b/w photo would be better .
Well, as Arjen said before, you should limit the crosses on the wings to the white angles,
as on the fuselage sides. But the swastikas are ok now, so you would have to face accusation
in Germany without doubt ...
The colours of the camouflage are better chosen here, than before, to my opinion (more like the
standard RLM 70/71).